World Of Warcraft – The Game, Which Is Fully Based On The Usage Of Internet

Posted by fts on 19 May 2010

Nowadays, the number of computer games is constantly growing. People like this type of leisure, because they can feel relaxed at any time of the day by just switching on their computers. The number of computer games, available to people is just great. All the games belong to different genres, so that every person could easily choose the one, which is good for him or her. All people have different tempers and different prevailing traits, which means that they need different types of games. Today we know such genres as arcades, shooters, fightings, real-time and usual strategies, quests and adventures, role-playing games (RPGs) and massive multiplayer on-line role-playing games (MMORPGs) and plethora of others. The last two genres managed to gain tremendous popularity during the last two decades. RPG was the most popular genre of computer games of the 1990’s, whereas MMORPG became the genre of the first decade of the 21st century. Different games belong to these two genres, but the most typical representatives, which were the first games of these genres, were Warcraft and the World of Warcraft.

Warcraft series consisted of the three chapters, released during the last decade of the 20th century and in the beginning of the 21st century. The years of the three releases were 1994, 1996 and 2002. These dates became the revolutionary days in the history of computer games, because people adored the games and were buying millions of samples of the game. Such popularity was unbelievable and it grew even stronger in the beginning of the 21st century, when the world’s famous MMORPG – the World of Warcraft was presented to the game players from all countries of the globe. The brand new genre differed from the genre of RPG by the number of people, who could play the game at the same time. Warcraft series were equipped with the function, letting people choose the number of players, playing simultaneously. Internet could not be involved, but people could easily connect their computers into the local area network and play with their neighbors and friends.

MMORPG changed the understanding of computer games. The game was fully based on the usage of the World Wide Web. People could finally forget about the local area networks (LAN) and use Internet to communicate with people from all over the world. As well as all following MMORPGs, World of Warcraft is equipped with the preinstalled chat, which lets people talk to each other in the course of playing. It makes the game even more life-like and let people keep in touch in the course of playing. Thousands of people can connect to the WoW game server at a time and that is the greatest achievement of WoW, which made the game so popular.

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Possible Reasons For The Popularity Of WoW

Posted by fts on 21 April 2010

World of Warcraft is the oldest MMORPGs in the history of computer games. This game is managed to save its popularity and attraction and it has been demanded for more than 5 years now. Although, this period can seem to be not that long, it is quite impressive comparing to the life span of other MMORPGs, released after the World of Warcraft. Computer technologies and Internet are developing fast, which is one of the reasons of the short lifetime of computer games. Of course, there are some games, which are considered to be the classics of a genre, but their number is very small. Most games are short-lived, which is why we should not underestimate the achievement of the World of Warcraft. The game was released in the end of 2004. This year, WoW fans from all over the world are going to celebrate the 6th anniversary of this unique game. Of course, the developers of the game work hard to provide their fans with all possible innovations and add-ons. Numerous plug-ins and additional packages have been released since the day of the official release of the game. Numerous critics, specialists and gamers have been trying to define the reasons for such popularity of the game, but no one has managed to define them yet. Let us try to look through the possible reasons for the popularity of one of the most asked-for massive multi-player on-line role-playing games in the world.

1. To begin with, World of Warcraft was the first MMORPG in the world. People did not know anything about the genre before the release of this game. Of course, the possibility of creation of the brand new genre of the games that could be played through the Internet was obvious. The question was who was going to develop and introduce the brand new genre . The developers of World of Warcraft appeared to be the first company to present the genre of MMORPG to the public at large. The innovation drew a wide response. People began to buy their subscriptions, because trial period of the game was so interesting and absorbing that it was difficult to resist playing. People definitely liked the new game and they did not want to play other MMORPGs instead of it.

2. The peculiarities of the plot made the World of Warcraft different from other games of the same genre. Unlike other games, World of Warcraft uses the pattern, in which the plot is getting more and more interesting as you pass the game. Other MMORPGs are designed differently and make the first part of the game more interesting than the rest of it.

Of course, there are more reasons for the popularity of WoW, but these are considered to be the most probable ones.

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